Friday, July 30, 2010

Advice on my intended majors and minor for a career in video game design?

I've poked around a little bit about video game design, and from what I've gathered, it's primarily about math and writing, with a background in Computer Science and the Arts to help communicate your ideas.





I'm a student at UCSD, and I intend to double major in Communication and Psychology, but I'm unsure of whether to minor in ICAM (Interdisciplinary Computing in the Arts) or Computer Science. Which would help me more to get into this field? Any advice on this from someone in the gaming industry would be greatly appreciated. If my majors are flat out off as well, please let me know.





Thanks for your time!Advice on my intended majors and minor for a career in video game design?
im not sure where you got your information but its horrible general. for programmers and designers it needs more math and computer science stuff, not so much for designers though. im from the art institute of california los angeles(last two quarters) i've heard enough from industry professionals to know that its different for each career in video games. if your a programmer, go for the math and computer sciences. if your a designer, computer sciences and art, especially 3d art. for artist and animators, you will need quick knowledge of traditional art, but then into 3d art. if your going to a university for art or animation, get out. there is no future in a place that generalizes in a career that needs specialists.


as for the programming/engineering or designers i guess that is fine, but that type of knowledge will only get you so farAdvice on my intended majors and minor for a career in video game design?
There are 3 ways you can work with games: programming, design, and business. You'll need excellent math skills for all 3 of those areas, as well as plenty of Computer Science knowledge.





If you're very artistic, you can combine visual arts and computer science and learn 3D design. If you're very mathematical and very logical, you can learn how to program.





If you think you have good people skills, you can try to business-side of gaming, where you would work on marketing campaigns, manage offices, develop business strategies, or work on accounting/financing for game companies.





Communication and Psychology are both useful if you want to go into marketing. They won't help you develop games at all. It's an unbelievably, intensely mathematical/specialized set of skills that you need to develop to do it professionally.
If you're right-brained, major and minor in arts subjects. If you're left-brained, major in programming subjects. People with short legs shouldn't run races and people shouldn't pursue careers in the direction opposite that in which their brains work. (The last good analytical artist was Leonardo da Vinci, and we probably have a few hundred years more until another one comes along.)

No comments:

Post a Comment